About TechX

My story, from childhood beginnings...

Hello everyone. My names Dave. Born in 1991 in the small state of Ohio, I’m just your standard hobbiest computer nerd. Everything from basic gaming to web design to game hacking and more. I’ve messed with all of it at this point, but we can’t just start straight in without knowing how I got started, so lets take a nice step back and really get my story straight.

In third grade, my parents moved me to a private catholic school. In our classroom, we had 2 computers surprisingly. Both of them incredibly old, still with five and a quarter inch floppy drives and they didn’t do anything without a disc in the drive. During any free time, I was always messing with these computers. Trying to understand how they work, get them to do what I want, and play the text based games that were available for them. My teacher took notice and informed my parents during a visit one day, and little did I know how much that visit changed my life.

Jump a few months forward to Christmas of 1998. There’s a giant box in the dining room of our home. I wasn’t a very observant child. I had my NES upstairs in the toy room, and I was usually found in there playing Super Mario Bros. Electronics were already my life and I loved them. That Christmas morning though, I woke up to something very unexpected. I walked down stairs and noticed there wasn’t much under the Christmas tree. We gathered around, I opened my gifts; a few toys like Yo-Yo’s and Hot Wheels cars. I looked at my parents in confusion, like a young child does on Christmas morning at times, and they pointed to the box in the dining room that I hadn’t noticed. This was a BIG BOX. I wasn’t much taller than it was and I can’t even imagine what it cost them. It was my very own home computer… I don’t remember the exact model but I do know it was a Dell with Windows 98 on it. I was speechless if I remember correctly. It took a few days, due to Christmas plans with family, to get it setup, but once it was, the rest was history.

After the computer was setup, naturally you can imagine curious little me wanted games. Games Games Games! I wanted to learn all I could! I don’t remember the first game I tried, but I do know that eventually I discovered Need For Speed High Stakes for PC. I learned something dangerous, the art of Piracy. The internet had been setup shortly after setting up my computer and after a few months, I was understanding the internet. How to look things up, how to make posts on websites like web forums (we’ll get to that…) and more. I had also learned to download games and find “cracked copies” of these games. By now, it was late 1999. I had Need for Speed installed and it was free! Imagine that! I also realized I could get games from my local library, install them, find cracks and play them that way. 10 year old little me was doing all this crazy stuff. Everyone was astonished. I had also discovered the art of modding the files for the games. I made cars faster, have more grip and more. Whatever I could modify, I would. Which lead me further and further into the world of computing.

Mid-2000, I had discovered AOL Instant Messenger and a website called AllIt. The entire point of the website was basic scripting in things like qBasic, Batch File and C. The website was invite only, and somehow, I made it on the site. My memory is to foggy as of how, but the head administrator was a friend of mine on AIM. He realized my potential with computers and gave me full access to the web forum. I started with qBasic and Batch File. C was complicated and required software I didn’t have. I was also still an impatient child, and didn’t want to download anything unless it was a game I could play. So, I got started scripting in qBasic and Batch instead. I started out with the basics of Hello World like everyone should, eventually moving into making my own Choose-Your-Way text based “RPG” in qBasic that was actually quite fun. Everyone on the website loved it. When it came to batch file though, I started getting crazy. One of the first tutorials I read was about a batch file “virus.” This “virus” would start a hidden count down timer on your computer and it would randomly restart! This was fun! What else can I do? Learned the basics of opening windows and flooding RAM, filling up Hard Drive space with empty data files, and binding these batch files with other media formats to make them run when the media was opened. This also allowed the files to be hidden and attached to emails or download links on websites. I was in the world of hacking now, there was no turning back.

After a few years, AllIt had closed down, and I had rediscovered my love for gaming. I found a game called Nitto 1320 Challenge in 2002, but I didn’t really understand it, so I didn’t play it much. It was a multiplayer Flash based drag racing game. Upgrade your cars, race your friends and start teams to race your friends teams. It sounded fun, but I wasn’t very good at it. Little did I know that later in life, I’d be apart of a team recreating this game from the ground up, but let’s talk about that later on. I discovered what was called a “hacked client” for Nitto 1320 called Nitto 1320 Apocalypse and Nitto 1320 Revolution. These were game clients with cheats built into them that would allow you to automate the game to make money from nothing. I was banned several times for using this, but kept coming back for more. Also, a tool called Cheat Engine allowed me to modify the game while it was running to get cars and items I wasn’t even supposed to be able to get. It was so much fun. This is what introduced me to Flash.

When I entered High School, I was already considered highly intelligent with computers in mind. I took classes which taught programming and web development. I had already created my own websites and even found a way to cheat in the web development class by simply downloading websites source code, opening it in Macromedia Dreamweaver and modifying it. Teacher never caught on, I was lucky. I had already poured some time into a website with TONS of tutorials for graphing calculators anyway. I was pretty sure I would have passed the class anyway. On top of that, I was learning more and more about Flash. I had made a few basic animations and converted my old qBasic Text Based RPG into a game in Flash with buttons and expanded story lines for my final project of that class. I also had taken a CAD class in high school, but the teacher was awful and just expected us to understand stuff after one demonstration. He wasn’t ever willing to go back and explain things further. It hurt any odds of me enjoying 3D Modeling.

By this time, my old Dell computer was showing its age. Upgraded to Windows XP at least, it ran a bit better, but the hardware was lagging behind the times. In 2005 or 2006, my dad bought himself a new Dell laptop, which I actually still have and it still works as of December 2018. It is a Dell Inspiron 9100. Amazing little machine. I was able to play Rollercoaster Tycoon 2 on this laptop, which my desktop didn’t like due to its age. I basically used my desktop for basic web development through websites like FreeWebs. Gaming and typing up homework assignments was what I would mainly due though.

Fast forward to 2010 and I had finally gotten an updated desktop thanks to graduation money from high school. It was a pre-built HP machine with an AMD A6 APU and 2Gigs of RAM. I used this computer to mainly discover my true love of gaming and modding coming together as one. On one hand, one of the games I was modding was able to teach me more than I ever thought it would and the other just got me hated by a community. Combat Arms is a First Person Shooter made by Nexon USA. Its based on the Lithtech Jupiter Enterprise game engine which released in 1999 when the first Alien Vs Preditor PC game released. Along with other games like Contract JACK, NOLF2 and FEAR later on. I was a member of a website called Gamekiller. There was a section for Modding on GK for Combat Arms, which got me interested in modding the game myself. My first mod release was actually right around the same time as a friend on the site. GTBoy and I released a mod around the same time that let us see other players through walls so we’d always know where they are! We called them REZ Chams, as the game files we were modifying had the file extension REZ attached to them. The only difference between my REZ Chams and his were that mine slightly colored the player models. Everything we discovered that night was done by hex editing random letters and numbers of one specific file called Default.LTB. With this discovery, Gamekiller took notice of the skills us modders had and actually made us a section called the Rez Mod Underground. There were only 5 of us in the section at any time, including the site admin. The goal of the section was to share knowledge and teach each other about Combat Arms modding. It went well for quite some time, until I personally discovered a better site to learn and release on.

Multiplayer Game Hacking, or MPGH for short, is exactly as it sounds. Its a huge web forum designed to teach and share your releases for modding online games. Specifically based around allowing you to get an edge in multiplayer online games against other players who didn’t have your files. I learned from this site about the creation and release of the Lithtech Jupiter Enterprise game engine package when you install the PC game NOLF2. Off I went to find the game. Obviously I didn’t buy it, I did indeed pirate it to be honest, but that just started me down a world of learning. With access to the game engines tools, we were able to make some amazing things. I was also introduced to C++ and D3DX DLL Injection hacking with memory manipulation of code. I released several hacks with Aimbots, Weapon Spawning, Anti-Kick, Anti-Ban, and many other features, as well as mods to go with them like Colored REZ Chams, where players were one color when visible, a different color when not visible. Also, we had many other features like custom 3D models to make it easier to see mines on the battle field, Virtual Cam Jump which would raise you high in the sky to see players better, even custom maps for testing weapons on Zombies! I learned so much from MPGH and am still a well known member on the website. With over 6000 posts and over 2000 releases, MPGH has some of my best game modding memories archived until the day it shuts down.

Now, you may remember about 2 paragraphs back, I mentioned there was another game where the community hated me for what I had done. You also may remember me talking about something called Nitto 1320 Apocalypse and Revolution… Well, Nitto 1320 Legends was the other game I decided to try my hand at modding, and boy did I succeed. In June of 2012, I successfully extracted the SWF Flash file from RAM of the running Nitto 1320 Legends windows process. With this, I was able to use a tool called JPEXS Flash Decompiler to see the code of the game. Once I had code access, I was hooked. I started making custom flash files which allowed everything from the basics of changing your profile background color to a custom color to stealing engine parts off of other peoples cars! We found ways to buy “invisible” items from the part shop, install multiple sets of wheels onto a single car to make it run slower for bracket racing and straight steal entire cars from players accounts. There were in-game currency hacks… This was all my fault, and started the game on a crazy downward spiral that I never meant to cause. Before me, there was just Acez Edge, which was a bot program that played the game for you, but after me, everyone was running around stealing car parts and hacking the amount of money they had. It was crazy, and the community hated me for it, until about 2016.

In 2016, a bunch of friends and I got together and started a project. We realized that we could break down the source code to Nitto 1320 Challenge, fix the decompiled code and compile the game to working order! This was a huge break through! We started making our own server back end files for communication with the game and we’re actually almost finish and ready to start private beta testing soon (will be edited when released). Its crazy how all my knowledge and the people I’ve met along the way have all built up to this. A large thank you to Matt, Steve, Hunter, James, James, Bryan and any others who have helped this become reality.

All in all, computers and other electronics are all I know. I now work as a full time Bench Technician and fix everything from computers to tablets to phones. I work on Websites for clients, and refurbish computers and other technology for resale. Its been a fun ride, and I can’t wait to see where it goes from here!